Go Back   Bound Developments > Discussion > Developer Chat

Reply
 
Thread Tools Display Modes

Modeling/animation milestones
  #1  
Old 02-14-2010, 05:19 PM
Maxstate's Avatar
Maxstate Maxstate is offline
Enemy of sperglords
 
Join Date: Jan 2010
Location: Venlo, Limburg, the Netherlands
Posts: 133
Default Modeling/animation milestones

To be filled in by Omega and Katana

Last edited by Maxstate; 02-15-2010 at 07:56 PM..
Reply With Quote

  #2  
Old 02-24-2010, 11:46 PM
katanamaru katanamaru is offline
Junior Member
 
Join Date: Jan 2010
Posts: 5
Default

OH! Hi there.
1st post on the new forum.
Before I committ to this, can you direct me to what tools I'll need to use? I'll take a look at them. Your animation list in the 4th sticky looks like a good list of starting animations. I'm guessing you'll also need 'melee attack with weapons' type attack as well?
Reply With Quote

  #3  
Old 02-25-2010, 02:30 PM
Maxstate's Avatar
Maxstate Maxstate is offline
Enemy of sperglords
 
Join Date: Jan 2010
Location: Venlo, Limburg, the Netherlands
Posts: 133
Default

Kat!

I'm very happy to see you post here and even happier to hear you're still on the team. How's schoolings?

For your question: http://bound.filefreak.net/forum/showthread.php?t=5
Try that thread, otherwise ask Alpha0mega what he thinks is best to animate with as he's the model/animating leader at the moment.

I'll be sure to give you a radical --->GAY AGENDA<--- purple title.
Reply With Quote

  #4  
Old 02-26-2010, 09:21 AM
[Alpha]-0mega-'s Avatar
[Alpha]-0mega- [Alpha]-0mega- is offline
Super Moderator
 
Join Date: Jan 2010
Location: Broek in Waterland, Netherlands
Posts: 54
Default

Quote:
Originally Posted by Maxstate View Post
Try that thread, otherwise ask Alpha0mega what he thinks is best to animate with as he's the model/animating leader at the moment.
Well, from what I've seen I think SoftImage's animating tools work the best.
But maybe im just gay and don't know how to master maya's rigging / animating system ;o because there's a template biped skeleton included with maya that works miracles. (Which has *some* constraints, but I think it can be used for the game)

But technically you can use any tool you want as long as it can export to COLLADA.

Last edited by [Alpha]-0mega-; 02-26-2010 at 09:23 AM..
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT. The time now is 03:39 PM.


Powered by vBulletin® • Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Hosted by FileFreak