Maxstate
03-14-2010, 02:00 PM
Let's list a number (we'd need about 8) skill categories that users could level. These categories should be 'overall' categories: it should be possible to place at least 2 other sub-categories within them. They should tell you something about the person who's skilled in them; they should also be 'linkable' to an in-game activity.
For example:
Skill category: Physical Development
Game feedback: Upgraded through running and jumping
Description: Governs the user's HP amount, running speed, [...].
Subcategories: Athleticism, Training
To explain: the category is the main 'container' that will hold its subcategories, which will then hold the specific skills that a user can buy and subsequently level. You'll unlock a new category by becoming proficient at the main category; unlocking a new subcategory after that by leveling the one you unlocked, etc.
The 'game feedback' part explains what you need to do in game to level the skill.
Remember that the ideas you give in this thread might well be used in the game. So help us out!
For example:
Skill category: Physical Development
Game feedback: Upgraded through running and jumping
Description: Governs the user's HP amount, running speed, [...].
Subcategories: Athleticism, Training
To explain: the category is the main 'container' that will hold its subcategories, which will then hold the specific skills that a user can buy and subsequently level. You'll unlock a new category by becoming proficient at the main category; unlocking a new subcategory after that by leveling the one you unlocked, etc.
The 'game feedback' part explains what you need to do in game to level the skill.
Remember that the ideas you give in this thread might well be used in the game. So help us out!