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Apostasy
03-11-2010, 05:11 PM
This is flayed zombie/peanut butter man.

http://img710.imageshack.us/img710/1357/36817508.png

Maxstate
03-11-2010, 05:48 PM
That's looks very nice. What do you think we'd use it for?

I very much like the crystalline structure on top of his head. Maybe we could make one of the game's resources some form of crystal and use that type of modelling for the resource's ingame model?

Apostasy
03-11-2010, 05:54 PM
We could say he suffers from crystal tumours that have developed from eating too many of these strange crystals.

Sadly he also suffers from 2 million poly syndrome

Maxstate
03-11-2010, 06:11 PM
You gotta learn somehow. Keep at it, keep showing your work. I'd be happy to see some low-poly crystal structure if you have the time to make it.

[Alpha]-0mega-
03-11-2010, 07:32 PM
Get your hands on maya or 3dsmax, extract normal map from mudbox, then export lvl 0 mesh to maya / 3dsmax, link the normal map and done ;o