[Alpha]-0mega-
03-09-2010, 12:53 AM
Below is my original post in this thread.
I want to use this as a ''verified assets'' thread.
What are verified assets?
Any EXTERNAL objects (as in, that come from outside C4) that have been verified to work IN C4.
This means you or someone else has exported your model, imported it into C4, and managed to set it up to do what it was supposed to do. (If it's a crate, probably nothing, if its a weapon, mount a player model / shoot, etc.)
Verified Assets
None
================================================== =======
Show what you've managed to export into C4 so far ;o
I was messing around with the alien head from my thread and tried to import a low poly version (whilst putting some weird displacement maps and stuff on it).
The result looks way crappier than the original. But it was an experiment ;o
The experiments purpose? Make a lowpoly model look as good as the highpoly one.
Original:
http://photoserver.ws/images/Eip14b99236f770ba.png
Proof of Concept exported into C4: (I worked out the 'bugs' that are present in the image below)
http://photoserver.ws/images/Pltl4b9923eb4ea3b.png
I want to use this as a ''verified assets'' thread.
What are verified assets?
Any EXTERNAL objects (as in, that come from outside C4) that have been verified to work IN C4.
This means you or someone else has exported your model, imported it into C4, and managed to set it up to do what it was supposed to do. (If it's a crate, probably nothing, if its a weapon, mount a player model / shoot, etc.)
Verified Assets
None
================================================== =======
Show what you've managed to export into C4 so far ;o
I was messing around with the alien head from my thread and tried to import a low poly version (whilst putting some weird displacement maps and stuff on it).
The result looks way crappier than the original. But it was an experiment ;o
The experiments purpose? Make a lowpoly model look as good as the highpoly one.
Original:
http://photoserver.ws/images/Eip14b99236f770ba.png
Proof of Concept exported into C4: (I worked out the 'bugs' that are present in the image below)
http://photoserver.ws/images/Pltl4b9923eb4ea3b.png